Classic Amiga Computer Projects

We’re teamed up with Pixelglass and Enable Software to bring a console quality fight em’ up game to classic Amigas.

Load this example project in Amos Pro and you’ll learn how to set bobs to a special mode that tints the background into color families instead of just covering them with opaque pixels.

There is also an Amos installer intro I made which uses other translucent tricks which you can download here.

We suggest you get the latest version of AMOS Pro from here.

AMOS EXAMPLE : DaemonClaw Prototype Level

 This video explains the method we used to create the back parallax later of mountains and sky in the DaemonClaw prototype in AMOS!

You can download the actual AMOS project here!  You can use the code for your own projects, but not the art.

If you make additions or improvements to this ‘game engine’, please consider sharing with the Amiga dev community.

AMOS EXAMPLE : Side scrolling SHMUP demo

 This demo shows how to create some parallax scrolling and it also uses the translucency effect demonstrated above.

You can download the Amos project for this demo here.

You can study and use the code for your own projects, but not the graphics.

 This tool is some Amos code that loads a guide image and analyzes it in order to generate all the Amos “rainbow” code needed to recreate the vertical color changes in the guide image.

Watch the video to the left to learn more.

You can download the actual Amos code for Rainbow Ripper Here.

 This awesome modern game authoring system is being actively developed by Erik Hogan and will make it easier than ever to create high quality games that run on classic Amiga systems.

Go here to learn more.

You can download the latest version of Scorpion Engine here!

 Another great game authoring system which runs on Amiga OS and which is being actively developed by Gus Entertainment.

Go here to learn more.

You can download the latest version of RedPill here!

If you like the retro games, tutorials, and other content we create, you can donate via PayPal or become a Patreon backer. Thanks very much for your support.

You can also back our projects via a Bitcoin donation.

Our BTC address is: bc1qf2k0dqp2p3cys43wfs4tmdnsxzyzr4ptvkyyxz
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Become a patron to gain private access to behind the scenes development videos and update posts and to enable us to finish this and our other retro game projects more quickly.